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    Forest Pack is the world’s most popular scattering plugin for 3ds Max. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more. If you can model it, Forest Pack can scatter it.

    New Features and improvements

    With Distribution->Path, Reference and Particle modes, it’s possible to assign a Surface keeping the item’s Z position.
    To do it, turn off “Non Image modes->Link to Surface” in the Surface rollup.
    This mode is useful to use the “Color by Texture” mode of Forest Color.


    -Fixed: Items are not oriented correctly when using Distribution->PFlow->Align.
    -Fixed errors in Lister when there are duplicated object names.
    -Distribution->Path Distance is set by default to 1 meter, regardless of the scene’s unit.
    -“Surface->Custom Edit->Link to Surface” has been renamed to “Non Image->Link to Surface”, since this parameter is used both in Custom Edit and Non-Image Distribution modes.
    -Fixed: “Color by Texture” doesn’t work in Custom Edit mode if “Surface->Link to Surface” is off.
    -Fixed crash using Forest as a XRef Object.
    -Fixed missing items when rendering Particle Flow distributions.
    -Tree Editor is renamed to Items Editor in Settings dialog.
    -Fixed slowdown evaluating heavy models with displacement maps (as Maxtree models).


    This release does not require the license server anymore.


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      Thanks you!!!!

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