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    Unity: Revit Reflect Workflow

    Unity Reflect allows for easy movement of assets between Autodesk Revit and the Unity Game engine, making changes and other critical tasks such as design analysis and metadata processing easier to accomplish by creating a real-time link between the two applications. Join instructor Logan Smith as he shares example use cases in Unity and Reflect and explore how to interact with Revit data in real time.



    Topics include:

    Using Reflect with off the shelf apps
    Setting up Revit to work with Reflect
    Reflect as a Unity import pipeline
    Setting up Unity to accept Reflect
    Unity as a design and collaboration tool via Reflect
    Setting up multiuser Unity project
    Live changes in design review session
    Script analysis tools to process metadata
    Reporting data generated in meetings
    Reflect built into runtime applications
    Saving imports and connections for future sessions

    MP4 | Video: AVC, 1280x720 30 fps | Audio: AAC, 48 KHz, 2 Ch | Duration: 1h 16m
    Skill Level: Intermediate | Genre: eLearning | Language: English + Subtitles | Size: 468 MB

    445MB
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    #2
    hello
    thank you very much
    Can i have de software Unity Reflect+patch?

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