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dammaj77

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8/7/03
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[font=Verdana* Arial* Helvetica* sans-serif]Peter Jacobsen's Golden Tee Golf [/font]
[font=Verdana* Arial* Helvetica* sans-serif]Category: Games[/font]



That Peter Jacobsen's Golden Tee Golf is a huge arcade and bar hit proves one thing: Drunks are pretty forgiving about what they'll pay 50 cents to play. Ranked as one of the most-played coin-op games for almost two years running* it has finally made its way to the PC* only to land amid a cutthroat and crowded field of entrenched PC golf franchises. Several of the coin-op original's strengths have translated well to the PC* but there simply isn't enough to carry the game when your competition is EA* Access* Microsoft* and Accolade.

The first impression of Golden Tee Golf is of a game that feels and plays pretty well. Its main appeal is a superb control implementation. Like most recent golf sims* Golden Tee Golf offers a dynamic mouse swing interface* dubbed Trackswing. In the coin-op version* this is done with a trackball. Here* it's done by pushing your mouse at variable speeds and angles to finesse the ball the proper distance and direction. There is no three-click or two-click powerbar offered at all* but the Trackswing is so well done you don't miss it. It's one of the best mouse swings we've seen* giving you a real feel for just how the ball is going to fly. By stepping the difficulty up through five levels* the control becomes gradually more challenging* and accuracy becomes more crucial. Ball physics and weather modeling are here in rather simplified forms and won't necessarily convince hard-core golfers.
 

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